I've been trying to teach myself how to play Minecraft. While it's not exactly a STEM-specific game, it seems to be all the rage among kids, so I thought I'd check it out. Minecraft is kind of like Lego in that you try to build houses, but unlike Lego where you start off with a bunch of bricks, in Minecraft you have to dig (mine) for the resources to build (craft) your house. Unfortunately, there is a "day" and a "night" to the game (each about 10 minutes long) and if you don't get some kind of shelter built by nightfall, the zombies come out and kill you. I downloaded this game to my Kindle Fire, but so far I haven't made it through a single "night," because I am too slow.
What puzzles me the most about his game is that there are no instructions. How do kids know what to do? I've spent hours on Google trying to figure out how to make things work (unfortunately, Minecraft "purists" consider this cheating). I discovered that the quickest way to build a shelter is simply to dig a hole in the side of a mountain. Duh. That still doesn't protect you completely from the Zombies, because you still need light and a door, but it's significantly quicker than trying to build a house with 4 walls. I can dig or cut down a tree simply by holding my finger on the Kindle screen, but then I have to "pick up" the dirt or wood or they won't show up in my inventory for later use (who knew that to pick up items, you simply run into them).
I finally figured out how to build a door and a torch for my shelter (I needed to build a crafting table from my wood and a furnace from some stone). Maybe that is why the game is so addictive. There is a certain pride when you finally figure something out, and an incentive to try something new. Some parents might not like the destructive element the zombies impart to the game, but are the zombies any different than my little sister who repeatedly toppled my Lincoln log house when I was growing up?